So according to your two pictures it seems to be working as intended since Fortnite is not graphically demanding but CoD on the other hand is. If you play with Vsync disabled then the card should run at max clocks all the time. If you have a powerful card or the game you're playing isn't graphically demanding then the core clock (and memory clock) will decrease since the card doesn't need to run at full power to achieve maximum refresh rate. Rightclick desktop or your Nvidia icon for 'Nvidia Control Panel' Goto 'Manage 3D Settings' Goto 'Power Management Mode' in 'Global Settings', or a specific 'Program Settings' In the Dropped down you will see 5 options, one of them is 'NVIDIA driver-controlled'. The purpose of the GPU is to make your FPS reach your monitors maximum refresh rate if you use Vsync or Gsync. I did find a spot in Witcher 3 (my current main game) where my FPS went below 60 but I forgot to check the GPU clock so hopefully that was just a fluke. In Apex the core clock would generally be low and I wouldn't reach my monitors max refresh rate.īut since the last two drivers or so I think they've adjusted both "Optimal" and "Adaptive" to work better. I saw this problem in several games like Apex and AC:Odyssey where in Odyssey I could find spots here and there where my FPS would decrease from 60 to 50 and I could clearly see that the core clock was very low but when I changed to "Adaptive" and stood at the exact same spot the core clock would be higher and my FPS would be 60 as expected. ![]() I agree that "Optimal" has always been too conservative which is why I preferred to use "Adaptive" which favored higher clock speeds even when not super necessary.
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